A beautiful love letter to old school horror that succeeds in making its own mark.
As a massive fan of classic survival horror series like Resident Evil and Silent Hill, I was immediately drawn to Crow Country’s similar tone, with its satisfying Final Fantasy VII-esque low-polygonal models, unique abandoned theme park settings, inventory management, and grainy CTR-like filter checking off all the boxes for a compelling old-school horror experience.
While I initially wanted to wait for its physical release on Switch, I decided to jump in early and check it out on PS5 via PS Plus. After spending close to 10 hours with the game, Crow Country is a ride everyone should buy a ticket for, whether in digital or physical form, especially those who enjoy the genre.

The story follows a determined and mysterious protagonist named Mara Forest, a young agent sent to investigate the disappearance of a wealthy theme park owner in the Disneyland-like park called Crow Country (where, as the name suggests, the mascot is a cartoonish crow). The game starts you off by pulling up to the park’s vacant lot, where the setting’s abandoned and ominous conditions become immediately apparent, with the vibe feeling reminiscent of classic Resident Evil and Silent Hill.

Exploring the abandoned theme park, which is divided into four major sections, in addition to some later areas that help unify the entire map more, is a genuine joy: Crow Country does a great job of gradually unraveling its themed areas, with the initial standard main plaza quickly opening up to visually effective and more engaging locations, like a mushroom populated fairy town, a Little Mermaid-like aquatic wonderland, and a Halloween-themed section filled with graveyards and a haunted mansion—lots of spooky environmental delights that do a fantastic job of pulling you in.
Each location feels unique and exciting in its own right, which greatly adds to the game’s sense of satisfying exploration—a key component of any effective survival horror experience.
There are lots of spooky environmental delights that do a fantastic job of pulling you in.




One of my favorite things about the game is its consistent and genuinely funny humor—SFB Games does a great job of having Mara come across as a likable and immediately memorable protagonist, starting from her opening lines, where she comically introduces herself and almost warns us not to forget her name. The supporting cast also adds to the story’s overall compelling experience, including an injured photographer, a determined reporter, and another in-over-his-head officer. The game’s various amorphous, zombie-like creatures/enemies offer eerie imagery and moments of tense action as well (though combat is admittedly on the easier side of things).
Crow Country excels in providing a memorable, personable, and often comedic ensemble of characters.

Although I greatly enjoyed my time with the game, those looking for a tense survival horror experience, in the vein of the aforementioned classic horror series, may be left feeling underwhelmed with the game’s offerings. There are a couple of jump-scare moments that did take me by surprise, and the eerie tension did leave me with occasional feelings of unease, especially early on when you’re still learning your way around the maze-like park, but Crow Country is otherwise light on scares. Even so, its charm, interesting story, largely memorable puzzles, and enjoyable settings more than make up for its lack of proper scares.





For its shortcomings…there are honestly very few. A minor annoyance I kept running into is trying to pinpoint Mara’s location on the map—her small onscreen icon is never exactly accurate (maybe by intentional design), resulting in arguably unnecessary guesswork and occasional frustration. Text and image pop-ups could benefit from a snappier response, too, with onscreen prompts/windows taking a bit too long to be dismissed, resulting in unnecessary and excessive button presses.

While nearly all the puzzles did leave me with an enjoyable and lasting impression (with a particular train puzzle taking far longer to figure out than I’d initially anticipated), one specific puzzle involving a mushroom king ended up being as one of the weakest elements in the entire game, with the puzzle featuring a surprisingly underwhelming solution that rendered the room’s otherwise interesting clues seemingly pointless and insignificant, a game decision that left me scratching my head and which felt uncharacteristic for Crow Country’s otherwise solid puzzles. But again, these are ultimately minor flaws that didn’t significantly hinder the game’s otherwise excellent experience.
Some surprisingly fun post-game unlockables urge multiple playthroughs.
Crow Country also offers pretty rewarding replayability, such as aiming for a higher completion score to unlock a new costume and a powerful weapon, as well as hunting down hidden crow statues, which really reminded me of the hidden blue medallions from Resident Evil 4. I briefly toyed around with the entertaining unlockable weapon and hunted a couple of crow trophies on a second playthrough—I could easily see myself uncovering the park’s clues all over again for these fun new additions.

Verdict

Those looking for a unique indie survival horror game that pays homage to genre titans like Resident Evil and Silent Hill, or anyone who’s been wanting to dip their toes into the typically tense genre, Crow Country truly is an indie gem that would likely delight a wide range of horror fans. While I do wish it served a little more scares within its wonderfully crafted abandoned theme park, Crow Country provides a fantastic ride that’s well worth its low admission price. Score — 9/10, AMAZING
The Good
- Charming abandoned theme park settings, FF7 and CTR-themed visuals, and ’90s survival horror gameplay that overall nail the classic feel of the genre
- Memorable protagonist and continuously engaging story that make for a more compelling experience
- While light on genuine scares, the game’s atmosphere, sound design, and gradually escalating tension would likely please veterans of survival horror as well as newcomers
- Fun additions and perks to try out in subsequent playthroughs, giving the game solid replayability
The Bad
- While not necessarily a “bad” thing, it does feel like a missed opportunity not to offer more scares within the perfect horror environments
- Minor QOL annoyances, such as Mara’s imprecise location on the map and slow menu dismissals
- One specific puzzle is uncharacteristically and head-scratchingly dull
Les spent around 10 hours completing Crow Country and reaching “A” rank, in addition to playing around with post-game unlockables.


































